Monday, October 29, 2012

No detours: Master four professional orientation toward analysis


Here I introduce the next Mage four class positioning, direction, hope to bring help to give the novice.

Ice spirit:

1. position: the Ice Spirit with auxiliary and output in a career, first is we all know the ice psionic stack ice, then ice and fire department output skills brush strange the ice spirit in the team of eight people, first of all necessary survival and stack ice first place followed by considering output.

2. Ice spirit the stacked ice than the Dance of the advantages of long duration, and accelerated throughout the 2 layers of ice (a maximum of 2 layers of 100% of the applied injury).

3. Ice the Shield and ice shell T3 version can icing, the T4 version ice shield is harmonious, ice shell as hardly trigger icing can not even icy, even if the knot on the ice of little trimming stacked ice Glacial Spike full level 20 with fashion weapons effects cap of layer 2, so the ice shield generally would not be out, a front of the ice shell, +1 21 26% chance to freeze for 4 seconds, Glacier 100 % for 7 seconds, best to throw in the stack before the ice frost or ice wind less anti-, then glaciers icing with ice hockey.

4. Is now a the EX center of the extra icing effect in a less anti-30% of the duration of ice is 50% ice for 10 seconds more than the Dance of the main stack of ice is 50 icicle injection not with skills 4.5 seconds with skills is 5 seconds, release process in ice constantly hit about 4 seconds blame other words: ice + ice big 10 seconds the ice + ice spray, is about 9 seconds, there Icetip, full ice acceleration case no problem.

5. What spirit of by Ice output skills primarily the elements page of the fireball, Firebird, hot, fire diameter, frost, ice thorn hesitation version of the deadly 3.3 89% of everything is full of deadly skills of the fire department in this case because there is geographical basically full of fire support about 23,000 fatal and ice spells need their own lethal support to achieve noticeable results, this stage is generally the first to recommend skills Ring L + BaLong necklace with a pair of 2700 fatal the +4 Properties attack.

Second the trend: more fire spirit main heap Fire Attack, but out now and then out in the frost EX the third EX revelations ice thorn EX; future the ice spirit deep ice certainly in this case deep ice should consider their own fatal problem I have briefly introduced above.

Dance of introduction:

1. Positioning: pure DPS The Dance can also be stacked ice, but the duration is very short! Dance of stacked ice glaciers 7 seconds icing only a 26% chance to Glacial Spike sustained four seconds, glacier ice, but the CD long stack of ice for at least 10 seconds duration, mainly to output, first of all, The Dance pit father hands (burning hands) increased by 20% damage, followed by flames EX to reduce the fire resistance of 40%, together with on their own ice output is good, the brush map clean-up group of strange and no one can.

2. Dance of the main output of skills: fireball EX, firewall, Firebird, hot, fire trails, dung is fatal if enough can point to high ice thorn as output; 8 people this ice Ling in it output can only occasionally can help with the on ice, no ice Ling have to own on the ice and then less resistant output.

3. Dance of the weapons if the Class A suffix is ??best to do a double of wisdom, because wisdom suffix less strange resistance properties as attribute attack Occupational that is the preferred, and some friends asked fire suffix how that is good, fire suffix of convenience on their or Huogong the teammates, and the career of wisdom the suffix convenience in all attributes attack teammates (to consider), since in Dance of the team have to top some responsibility for the output.

Additional: Dance of doing skills necklace recommend burning the hands of the skills to give you an increase of 10% chance to trigger obviously.

4. To the anti-reduction effect of the flames EX now we all basically know good Obviously, after the third EX broke the news is said to be firewall, it would mean to pure DPS the direction and as a step in.

Chrono Lord:

1. time and space in the Magic the main system from partial output occupation, both career acceleration auxiliary output capability, more single brush with 4 copies of the main output, 8 person team or positioning the main auxiliary because DPS classes know a variety of occupations, Archer, Cross, Alchemy, The Dance (I add to the mix the Dance of the estimated some Dance of not qualified to DPS, said those words, not school, I first add in.), and so on.

2. Now the time and space to take the cat stick with L Orb is mainstream, the skills of the 100% trigger dark attack mystical skills of BUFF is also a good output career, but the plus point of time and space or else is pure brush Figure have assisted, to be output point auxiliary output with PK mergers need a dual spec.

Trend: to control strange fewer skills partial output of the acceleration;

Dark Lady:

1. position: now we all know the Queen output can not keep those DPS, but also a lot of difference, but the Queen biggest advantage is that wealthy controlled blame skills In fact favoring the PVP, do not need to open a dual spec to have a copy of the auxiliary but PVP chic add.

2. now the queen of the main heap schistosomiasis control in the high status of a copy of the eight people, strong acceleration station to the last and most expect to establish high does not fall queen image? Love PK and preferred the Queen can go 8 people this also do not have to invest too much money.

Trend: occupy PVP big banner, 8 essential.

Summary:

Elements: the the Ice Spirit and Dance of are ice output professional ice spirit master ice output Dance of Glacial main output;

Magic: temporal and spatial output + auxiliary, Queen the auxiliary + control field

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